AI Insights · Timothy · July 2022
Top 5 Cartoon Fantasy Games on Android in Czech Republic: Q2 2022
A detailed look at the performance of the top 5 cartoon fantasy games on Android in the Czech Republic during Q2 2022, based on data from Sensor Tower.
The second quarter of 2022 saw interesting trends in the performance of the top five cartoon fantasy games on the Android platform in the Czech Republic. Here's a breakdown of how these popular apps fared in terms of downloads, revenue, and active users, according to data from Sensor Tower.
Sonic Forces: PvP Battle Race
SEGA
The game experienced a notable increase in weekly revenue, peaking at approximately $280 in mid-May. Weekly downloads started strong, reaching a high of 9.4K in mid-April but gradually declined to around 2.5K by the end of June. Weekly active users followed a similar trend, beginning at 10.4K at the end of March and peaking at 33.5K in late April before settling at 22.3K by the end of the quarter.
Pokémon GO
Niantic, Inc.
Pokémon GO saw a significant surge in weekly revenue, with a remarkable high of approximately $97.6K in early June. Weekly downloads showed a steady increase, reaching up to 5.6K by the end of June. The game maintained a robust number of weekly active users, starting at 188.5K at the end of March and peaking at 244.6K in late June.
Sonic Dash Endless Runner Game
SEGA
This game had relatively stable weekly revenue, with slight fluctuations and a peak of $108 in mid-May. Weekly downloads were highest in mid-April at 4.4K but saw a gradual decline to around 1.4K by the end of June. Weekly active users started at 17.4K at the end of March, peaked at 21.3K in mid-April, and then declined to 14.7K by the end of the quarter.
My Talking Tom Friends
Outfit7 Limited
The game experienced modest weekly revenue, peaking at $43 in mid-June. Weekly downloads were fairly consistent, starting at 4K at the end of March and ending at 2.9K by the end of June. Weekly active users showed a steady trend, starting at 71.6K at the end of March and ending at 64.4K by the end of the quarter.
My Talking Tom 2
Outfit7 Limited
My Talking Tom 2 saw a peak in weekly revenue at $225 in late May. Weekly downloads were stable, ranging from 2K to 4K throughout the quarter. The game maintained a consistent number of weekly active users, starting at 44.8K at the end of March and ending at 40.4K by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.